A classically-trained animator, Philip seamlessly transitioned into computer graphics, working on over twenty major motion pictures, dozens of television movies, series, and console game titles. His experience, knowledge, and a keen eye for details have been constant in his amazing two decades in the industry.
Philip also brings a know-how of all aspects of production, from pre- to post-, with a skill-set spanning multiple platforms and packages. He also brings to the table his international background, having lived and worked on four continents, winning awards and international media attention.
Dylan Playground Adventures, S01
Lucas the Spider, S01
The Expanse, S05
Halo, S01
CG Character and creature animator. Camera tracking in 3DEqualizer.
CG Character and creature animator.
project: OISHI C+ “Limes” [animation; all]
Lead instructor in Digital Animation: [10 months, two semester course].
Focus on animation basics and applied animation theory, with the emphasis on the art of storytelling. Creation and writing of curriculum for all students in India, approx. 2000 at peak.
Animation direction for student films.
Ice Queen, 2002